Episode | October 31st, 2019 | 55 mins 27 secs
audio design, mentorship, strogg, video games
Ever find yourself playing a video game and thinking to yourself, "Man, I love this game but I don't know why - and it's not just the visuals"? Turns out the audio design of a game can make or break your experience, and Zack Quarles, or ZQ to his friends, is the man behind the games you've loved through the years, including Killer Instinct, Quake and more. Listen in for advice to aspiring sound designers, why video games are getting more like digital theatre every day, and insight into the Strogg language ZQ created from scratch for Quake.